Virtual Art – Forum Europe Ruhr
ESSEN
SA, 07.09.2017
Immersive technologies of augmented and virtual reality open up many new possibilities for actors in the cultural field. Especially artists and curators from media art and performance are currently questioning the opportunities and limits of the medium. To transcend the technology and to create new visual worlds and approaches is the claim and task of relevant contemporary art actors. Despite existing technical and financial hurdles, an impressive possibility of multisensory and multiperspectival art is now entering the field of the public. Artists are no longer alone, but surrounded by designers and programmers, or they become them.
In presentations and conversations, key European players talk about new modes of production, new modes of presentation, and changing modes of storytelling.
4x 15-minute presentations of the developed projects followed by a discussion.
Moderated by Klaas Werner (medienwerk.nrw)
Block I – VR in the exhibition context
Tina Sauerländer (DE) – Curator of the exhibition “The Unframed World” at the House of Electronic Arts, Basel
Banz & Bowinkel (DE) – Media artists from NRW, working with VR technology
Block II – VR in interactive performances
Mona el Gammal (DE) – Theater maker and scenographer
Daniel Rammer, Lorenz Krautgartner (AT) – Collaborative VR-Videogame